Product Description
SUPER PAPER MARIO
A DIMENSION SHIFTING ADVENTURE!
Players run through vibrant 2-D worlds, stomping on enemies and breaking blocks ... then, with the press of a button, they flip into 3-D. In the third dimension, they'll find hidden paths, battle foes and uncover secrets as they explore the previously invisible depth of the 2-D landscapes.
Hold the Wii Remote sideways and control the game in classic Super Mario Bros. style. Players can shake the Wii Remote to pull off stylish moves and break out of frigid ice and even point directly at the screen to get helpful hints from their sidekick. Not only that, but they'll also play as Peach and Bowser, both with their own sets of essential skills.
Super Paper Mario has a fantastic art style aside from the dimension shifting, that will appeal to casual gamers with its family friendly vibe as well as capture the imaginations of the core gamers with its unique game play elements.
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Customer Reviews for Super Paper Mario:
Number of Reviews: 2
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Author: Marlo Balatero
From: Blacktown, NSW
15 Jul 2008 10:36:23
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Paper thin but thick with fun!
Super Paper Mario begins with the unlikeliest of scenarios-- Princess Peach and Bowser's wedding. Arranged by the crafty antagonist, Count Bleck, this union is said to cause worlds to be destroyed as foretold by the Dark Prognosticus, a book of undisclosed power. Without revealing too much, an unlikely hero comes to break up the marriage in the opening scene. Regardless, Mario treks off into a side-scrolling journey reminiscent of the old NES games.
You hold the Wii remote sideways. The 2 button functions as your jump button, and the 1 button calls upon the help of your secondary Pixl. Pixls are fairy-like beings each granting Mario and company a power such as ground pounding, turning small, throwing enemies, dropping explosive bombs, and more. Finally, the coolest feature is accomplished by pressing the A button to shift the world from 2-D to 3-D. Can't get past a tall pipe? Flip the world to 3-D so you can walk around it easily. The largest enemy in 2-D can be unveiled to be paper-thin in 3-D. As you can guess this tactic of flipping dimensions is used a lot for puzzle-solving, progressing in the game, and obtaining hidden items. Pixls are also used to help out via bombing switches, ground pounding pillars, throwing a stone into a switch, and so on. Additionally to the Pixls to assist you, new characters will as well including the hovering parasol-packing Princess Peach and her "husband", the King of the Koopas, Bowser.
The game's flow is by chapter. There are usually four sub-chapters (1-1, 1-2, 1-3, 1-4) in each chapter culminating in a final boss battle for one of the legendary Pure Hearts. These aforementioned hearts are said to open new worlds as said by the Light Prognosticus, the hero's book of yore. The first chapter boss for instance, can only be defeated by flipping into 3-D, catching a ride on its back, and tossing enemies into its antennae. Each sub-chapter has Mario and friends going from various locales hopping, bopping, collecting coins, battling mini-bosses, and doing all of Mario's patented gameplay of 2-D faith ultimately towards heading to the goal block ending a sub-chapter.
I called this game a platformer with RPG elements because you'll be doing RPG-like actions such as managing your inventory, gaining experience, leveling up to increase hit points and your attack strength, wading through lots of text (some humorous and insightful and others just boring and pointless).
The Recap
Story: Guided by the Dark Prognosticus, Count Bleck wants to cause trouble by destroying various worlds. Mario and company to the rescue.
Graphics: Bright, colorful, and crisp. Sprites are excellent. 3-D worlds are a little bland though.
Gameplay: What you would expect from a Mario platformer. Simply brilliant.
Sound: The sound effects and occasional voices are nice. However, the music is quite generic and not easy to love.
Replay Value: From collecting all the cards to beating the Pit of 100 Trials, to finding all of the recipes and Pixls, there's a lot to do in this game.
Overall: 9/10 - A must-buy for any platforming/RPG fan, Wii owner, and/or Mario fanatic. Intelligent Systems once again delivers.
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Author: jessie gibbs
From: Morphett Vale, South Australia
5 Sep 2007 11:11:56
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Super paper mario
At first glance, SPM looks like a "kiddy" game, but underneath it's surface it is far too complex for little children. The bright colors tend to throw most people off, as they are in sharp contrast to the dark motifs in violent Resident Evil games. SPM did not try for realism, but is a much more aesthetic game, and is pleasurable to watch as you play (although I suggest you watch as you play any game). The backdrops in particular are lively and interesting- at least in 2-D. While in 3-D, the backgrounds turn to flat, dull images.
The sound effects in this game were extremely well done, and added a nice touch to the game. However, many of the level MIDIs were just "there". They didn't stand out, and just seemed to "do the job" and stop at status quo. The MIDIs, with only a few exceptions, were sub-par and could have been improved.
One of the major downsides to this game is that the main storyline feels extremely short. There are many extras to make up for this fact. With many of the long additional levels and side quests, there is much detail, but the main story seems rather short. The game still appeals to more "hardcore" gamers over the tech demos some call games, like Wii Play, as it is much more difficult.
This game is definitely one of the best released for the Wii right now. If you own a Wii, I strongly encourage buying this game and I promise you won't regret it. It will definitely supply longer playing time than most other games out there right now. Super Paper Mario gets 9.1 flips out of 10.
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